@tripo3d/engine / LocatedPointerHit
Interface: LocatedPointerHit
Defined in: pointer/pointer.ts:24
client 坐标成功定位到一个 RenderView 后的 raycast 结果。
Properties
| Property | Modifier | Type | Description | Defined in |
|---|---|---|---|---|
intersection | readonly | Intersection<Object3D<Object3DEventMap>> | null | winner Intersection;没有候选命中时为 null。 | pointer/pointer.ts:26 |
intersections | readonly | readonly Intersection<Object3D<Object3DEventMap>>[] | winner candidate 完整且按距离排序的原生 Intersection 快照。 | pointer/pointer.ts:28 |
pointer | readonly | Vector2 | RenderView viewport 内归一化到 [-1, 1] 的指针坐标。 | pointer/pointer.ts:30 |
targetEntity | readonly | Entity<Object3D<Object3DEventMap>> | null | winner Intersection 对应的最近 Entity ancestor;没有时为 null。 | pointer/pointer.ts:32 |
view | readonly | RenderView | topmost 命中的 RenderView。 | pointer/pointer.ts:34 |