@tripo3d/engine / EnginePointer
Interface: EnginePointer
Defined in: core/types/runtime.ts:91
定义指针系统接口。
Properties
| Property | Type | Defined in |
|---|---|---|
enabled | StateCell<boolean> | core/types/runtime.ts:92 |
hitTest | (clientX, clientY, family?) => EnginePointerHitResult | core/types/runtime.ts:93 |
onMissed | (handler) => () => void | core/types/runtime.ts:98 |
suspend | () => () => void | core/types/runtime.ts:99 |