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@tripo3d/engine / EnginePipeline

Interface: EnginePipeline

Defined in: core/types/runtime.ts:132

定义渲染管线接口。

Properties

PropertyTypeDefined in
addPass<T>(definition) => () => voidcore/types/runtime.ts:133
clear() => voidcore/types/runtime.ts:134
getStages() => string[]core/types/runtime.ts:135
hasStage(name) => booleancore/types/runtime.ts:136
insertStage(name, options?) => voidcore/types/runtime.ts:137
render(frame) => voidcore/types/runtime.ts:138
resize(size) => voidcore/types/runtime.ts:139

基于 MIT 协议发布(内部使用)